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gaming_core/docs/mining_model.puml
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@startuml mining_model
!theme plain
skinparam roundcorner 10
skinparam shadowing false
skinparam classAttributeIconSize 0
skinparam linetype ortho
title Système de Minage Personnalisé (GamingCore) - Modèle de Données & Architecture
package "Database Schema (SQLite / MySQL)" <<Database>> {
entity "ores" as OresTable {
* id : VARCHAR(64) <<PK>>
--
* block_material : VARCHAR(64)
* hardness : DOUBLE
* rarity : VARCHAR(32)
* stock : INTEGER
* respawnable : BOOLEAN
* respawn_time : INTEGER
* temp_block : VARCHAR(64)
created_at : TIMESTAMP
}
entity "ore_drops" as OreDropsTable {
* id : INTEGER <<PK, AUTOINCREMENT>>
--
* ore_id : VARCHAR(64) <<FK>>
* item_material : VARCHAR(64)
* default_amount : INTEGER
* default_chance : DOUBLE
* fortunable : BOOLEAN
* fortune_multiplier : DOUBLE
* smeltable : BOOLEAN
smelted_material : VARCHAR(64)
}
entity "placed_ores" as PlacedOresTable {
* id : INTEGER <<PK, AUTOINCREMENT>>
--
* ore_id : VARCHAR(64) <<FK>>
* world : VARCHAR(64)
* x : INTEGER
* y : INTEGER
* z : INTEGER
* current_stock : INTEGER
* is_depleted : BOOLEAN
* next_respawn_at : BIGINT
}
OresTable ||..o{ OreDropsTable : "1:N (Drops configurés)"
OresTable ||..o{ PlacedOresTable : "1:N (Blocs actifs dans le monde)"
}
package "fr.luc.gamingcore.mining.model" {
class CustomOre {
- id: String
- blockMaterial: XMaterial
- hardness: double
- rarity: OreRarity
- stock: int
- respawnable: boolean
- respawnTimeSeconds: int
- tempBlockMaterial: XMaterial
- drops: List<OreDrop>
+ isDepleted(currentStock: int): boolean
}
class OreDrop {
- id: int
- itemMaterial: XMaterial
- defaultAmount: int
- defaultChance: double
- fortunable: boolean
- fortuneMultiplier: double
- smeltable: boolean
- smeltedMaterial: XMaterial
+ calculateDrop(fortuneLevel: int, hasSmeltEnchant: boolean): ItemStack
}
class PlacedOreBlock {
- id: int
- oreType: CustomOre
- worldName: String
- x: int
- y: int
- z: int
- currentStock: int
- depleted: boolean
- nextRespawnTimestamp: long
+ mine(player: Player): List<ItemStack>
+ triggerRespawn(): void
}
enum OreRarity {
COMMON
UNCOMMON
RARE
EPIC
LEGENDARY
MYTHIC
}
}
package "fr.luc.gamingcore.mining.manager" {
class OreManager {
- ores: Map<String, CustomOre>
- placedBlocks: Map<BlockLocation, PlacedOreBlock>
+ registerOre(ore: CustomOre): void
+ getOre(id: String): CustomOre
+ getPlacedBlock(location: Location): PlacedOreBlock
+ placeOreBlock(oreId: String, location: Location): PlacedOreBlock
+ removeOreBlock(location: Location): void
}
class RespawnScheduler {
+ startTask(): void
+ checkRespawnQueue(): void
}
class DatabaseManager {
- connectionSource: Connection
+ initTables(): void
+ loadAllOres(): List<CustomOre>
+ loadPlacedBlocks(): List<PlacedOreBlock>
+ savePlacedBlock(block: PlacedOreBlock): void
+ updatePlacedBlockState(block: PlacedOreBlock): void
+ deletePlacedBlock(id: int): void
}
}
package "fr.luc.gamingcore.mining.listener" {
class BlockBreakListener {
+ onBlockBreak(event: BlockBreakEvent): void
}
class BlockPlaceListener {
+ onBlockPlace(event: BlockPlaceEvent): void
}
}
CustomOre "1" *-- "many" OreDrop
CustomOre "1" -- "many" PlacedOreBlock
CustomOre --> OreRarity
OreManager o-- CustomOre
OreManager o-- PlacedOreBlock
OreManager --> DatabaseManager
OreManager --> RespawnScheduler
BlockBreakListener --> OreManager
BlockPlaceListener --> OreManager
@enduml