feat: admin/chef/player permission model + leaderless teams + setleader

Commands:
- Drop all short aliases (c/i/t/j/vis/disband/...) — long names only.
- Every /core team <action> now has a crcore.team.<action> permission.
- Three-tier model:
  * Admin (perm only): create, delete, setleader, score
  * Chef (perm + chef-check in execute): add, remove, transfer, visibility, setspawn
  * Player (perm): join, leave, info, list, top
- delete now takes <team> as argument (admin); no more chef-disband shortcut.

New /core team setleader <team> <player>:
- Admin assigns or replaces a team's leader.
- More permissive than transfer: target may not yet be a member (auto-add),
  and works on leaderless teams.

Leaderless teams:
- Team.leaderId is now nullable.
- getLeaderId() and getLeader() return Optional<...>.
- hasLeader() and isLeader(UUID) helpers added.
- New constructors Team(id, name, tag, color [, visibility]) for leaderless.
- TeamService.createTeam overloads without leaderId.
- TeamService.setLeader(teamId, playerId): assigns/replaces leader (auto-adds
  as member if needed). Fires TeamLeadershipTransferEvent with optional old.
- TeamLeadershipTransferEvent.getOldLeaderId() returns Optional<UUID>.
- SqliteTeamRepository: leader_id column no longer NOT NULL.

Co-Authored-By: Claude Opus 4.7 <noreply@anthropic.com>
This commit is contained in:
Antone Barbaud
2026-06-09 14:56:07 +02:00
parent 5bd6e227d3
commit 002fefdc02
24 changed files with 472 additions and 138 deletions
+18 -6
View File
@@ -101,17 +101,24 @@ package "fr.luc.crcore.team" {
- name: String
- tag: String
- color: TeamColor
- leaderId: UUID
- leaderId: UUID *(nullable)*
- visibility: TeamVisibility
- members: Set<TeamMember>
- scores: Map<String, Integer>
- spawnPoint: Location
--
+ Team(id, name, tag, color) ' leaderless, PRIVATE
+ Team(id, name, tag, color, visibility) ' leaderless
+ Team(id, name, tag, color, leaderId) ' with leader, PRIVATE
+ Team(id, name, tag, color, leaderId, visibility)
--
+ getName(): String
+ getTag(): String
+ getColor(): TeamColor
+ getLeaderId(): UUID
+ getLeader(): TeamMember
+ getLeaderId(): Optional<UUID>
+ getLeader(): Optional<TeamMember>
+ hasLeader(): boolean
+ isLeader(playerId): boolean
+ getVisibility(): TeamVisibility
+ setVisibility(v): void
+ isPublic(): boolean
@@ -121,7 +128,8 @@ package "fr.luc.crcore.team" {
+ size(): int
+ addMember(playerId): TeamMember
+ removeMember(playerId): boolean
+ transferLeadership(newLeaderId): void
+ transferLeadership(newLeaderId): void ' strict: chef→chef
+ setLeader(newLeaderId): void ' permissive: assign
--
+ getScore(name): int
+ hasScore(name): boolean
@@ -157,12 +165,16 @@ package "fr.luc.crcore.team" {
}
interface TeamService {
+ createTeam(name, tag, color, leaderId, [visibility]): Team
+ createTeam(name, tag, color): Team ' leaderless, PRIVATE
+ createTeam(name, tag, color, visibility): Team ' leaderless
+ createTeam(name, tag, color, leaderId): Team
+ createTeam(name, tag, color, leaderId, visibility): Team
+ dissolveTeam(teamId): boolean
+ addMember(teamId, playerId): boolean
+ removeMember(teamId, playerId): boolean
+ joinTeam(teamId, playerId): boolean
+ transferLeadership(teamId, newLeaderId): boolean
+ transferLeadership(teamId, newLeaderId): boolean ' strict: chef→chef
+ setLeader(teamId, newLeaderId): boolean ' permissive (admin)
+ setVisibility(teamId, visibility): void
--
+ addScore(teamId, name, delta): int